<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Monte-Carlo on WM's Blog</title><link>https://wins-m.github.io/302/tags/monte-carlo/</link><description>Recent content in Monte-Carlo on WM's Blog</description><generator>Hugo</generator><language>zh-cn</language><lastBuildDate>Fri, 14 Aug 2026 00:00:00 +0900</lastBuildDate><atom:link href="https://wins-m.github.io/302/tags/monte-carlo/index.xml" rel="self" type="application/rss+xml"/><item><title>这把怪谁：给雀魂牌谱分锅</title><link>https://wins-m.github.io/302/posts/2026/dareda/</link><pubDate>Fri, 14 Aug 2026 00:00:00 +0900</pubDate><guid>https://wins-m.github.io/302/posts/2026/dareda/</guid><description>&lt;h2 id="起因"&gt;&#10; 起因&#10; &lt;a class="heading-link" href="#%e8%b5%b7%e5%9b%a0"&gt;&#10; &lt;i class="fa-solid fa-link" aria-hidden="true" title="链接到标题"&gt;&lt;/i&gt;&#10; &lt;span class="sr-only"&gt;链接到标题&lt;/span&gt;&#10; &lt;/a&gt;&#10;&lt;/h2&gt;&#10;&lt;p&gt;吃四之后想骂发牌姬，但心里其实没底：到底是这副牌本来就没法打，还是我打崩了？&#10;麻将的麻烦在于结果和过程之间隔着一层厚厚的方差，一局定不了任何事，可人一次只打得到一局。&lt;/p&gt;</description></item></channel></rss>